Tag: process

It’s unfortunately true that whenever you research a list of “pain points” from customer feedback, those pain points will mysteriously turn out to be mostly – if not entirely – previously known to the business. And they’ve probably known about them for a surprisingly long time. That sound you hear is the researchers’ crests falling…

When multiple designers work on multiple assets or across multiple projects, it gets very difficult to manage files over time. Which files are the latest versions? Which files are even relevant any more? Which files contain things that may be affected by the contents of other files? Yet with a few short-term exceptions, I have yet…

It has become a shibboleth of the UX and Agile communities that “collaborative design” is the best way of designing things. Or if not the best way, it is at least better than leaving people to come up with solutions on their own. Regular readers of Webtorque will know that if there’s one thing I…

It’s that time again, when my fragile designs need to be encased in a sturdy barrel of documentation and set off down the rapids of implementation. All I can do is hope that they end up at the bottom in one piece. If there’s one thing that’s constant about documentation, it’s the maddening inconstancy of…