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The UX Asset Management Challenge

When multiple designers work on multiple assets or across multiple projects, it gets very difficult to manage files over time. Which files are the latest versions? Which files are even relevant any more? Which files contain things that may be affected by the contents of other files? Yet with a few short-term exceptions, I have yet to see any reliable method of version control and general asset management in use in either agency or in-house digital product design environments. File system layouts, wikis, SharePoint sites, piggy-backing on Perforce or Subversion installations, git hub, DropBox, and numerous other hacks notwithstanding.

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